# GamePanel/Memory test

from javax.swing import JFrame
from com.bensonbasement.snorflux.client import *
from com.bensonbasement.snorflux.commands import *

getVerb = VerbInfo(1,"Get","handbutton", [], 0, True)
dropVerb = VerbInfo(1,"Drop","dropbutton", [], 0, True)
shootVerb = VerbInfo(1,"Shoot","shootbutton", [], 0, True)
throwVerb = VerbInfo(1,"Throw","throwbutton", [], 0, True)

raygun = ItemData("raygun","raygun",[dropVerb,shootVerb,throwVerb])
jb15 = ItemData("JB-15","rifle",[dropVerb,shootVerb,throwVerb])
mop = ItemData("mop","mop",[getVerb,throwVerb])

verbsPane = VerbsPane([raygun,jb15,mop])

frame = JFrame()
frame.add(verbsPane)
frame.pack()
frame.setVisible(True)
